GAMES FOR GOOD COMPANY · Original print & play
R✦RRound & Revel

Round & Revel / Conserved-letter transformation

The Letter Reservoir

The letter your partner releases may be the one your word needs.

2–6 players cooperating; no non-playing hostEstimated 25–40 minutes for three challenges; not live-playtested

Original authored print-and-play game. Time is a planning estimate; this edition has not had a live group playtest.

Good for: A cooperative word-game table that prefers a finite puzzle to dictionary disputes.

What you need

  • One public 86-word bank and one two-row, three-space reservoir board
  • Practice LR00 and eight challenge cards
  • Eleven letter slips for each challenge, pencil, move log, and covered answer guide

How to play

Share the spare letters

Two four-letter words sit in separate rows beside a tray containing three spare letters. Change both words into the two printed targets by swapping one word letter with one tray letter at a time. Every intermediate word must belong to the public bank. A letter released by one row may be essential to the other. All eleven letters stay in the puzzle throughout, and the tray always contains exactly three.

Prepare the two work areas

Draw ROW 1 and ROW 2 with four positions each, numbered 1–4 from left to right. Draw a three-space TRAY below them. For a challenge, write its eight starting letters and three tray letters onto eleven separate slips, including repeated copies. Put each starting word in its named row. Tray order does not matter. Do not use spare alphabet tiles from another challenge or bring unused letters into play.

The printed bank is the vocabulary

All 86 permitted four-letter words are printed on the bank sheet. Keep it visible and use it freely. A resulting row is legal only when its complete spelling appears there, even if another spelling is a real word in a dictionary. There are no plurals, proper names, abbreviations, or spelling variants beyond what is printed. You never need to debate a definition. Both rows may temporarily show the same bank word if the letter inventory allows it.

Make one exact exchange

Choose one of the eight word positions and one letter currently in the tray. Exchange those two slips simultaneously. The incoming letter must differ from the outgoing letter, and the changed word must appear in the bank immediately after the exchange. The other word stays untouched. Record the row, position, and resulting word as one move. You cannot directly swap letters between rows, reorder a word, exchange two tray letters for a move, or change two positions at once.

Set a cooperative session

Use LR00 for practice, then select three different cards LR01–LR08 without opening their keys. Choose a first editor and continue clockwise across cards. Before each move, the editor proposes the exchange and another player checks the bank and tray inventory. Anyone may suggest a route, look several moves ahead, or explain why a needed letter is unavailable. The editor chooses after listening, or passes to allow more thinking. Passing uses no move.

Plan freely before moving

You may write candidate word paths and test letter counts on scrap paper before committing. Only exchanges announced and carried out on the actual board count. A legal committed exchange cannot be erased from the log; reversing it costs another legal move. An illegal proposal is rejected before pieces move and uses no move. A target row is not locked: you may change it again if doing so helps release a letter, provided it returns to its target at the finish.

Finish both rows together

The goal requires ROW 1 to show TARGET 1 and ROW 2 to show TARGET 2 at the same moment. Swapping the two whole rows is not a solution. The final tray can be in any order and has no separately required arrangement. Stop as soon as both rows match. The maximum attempt is PAR plus two exchanges. If that many moves end without the goal, stop and open the key rather than continuing for a score.

Score the shared transformation

Earn 2 points for finishing within PAR, 1 for finishing within PAR plus two, and 0 otherwise. Practice is unscored. Reset all eleven letters before each new card. After three cards, total the shared score out of 6; there are no individual winners or tiebreakers. The answer guide gives one shortest exchange sequence and its minimum length, but every legal solution within the relevant allowance counts.

Check the letters and support access

After a handling error, use the log to restore the last correct words and tray before continuing. If that position cannot be reconstructed, restart the card unscored. A helper may move exactly the slips named by the editor. Enlarge the word bank and let anyone read spellings aloud. No speed, pronunciation, or vocabulary-recall test is required. On replay, use different cards or explain an already-known route without comparing its score to a first attempt.

A worked example

Start practice LR00 with DEAR / MAIN and tray B C S. Make these row changes in order: row 1, position 1 → BEAR; row 1, position 4 → BEAD; row 2, position 1 → RAIN; row 1, position 4 → BEAM. After each change, exchange the incoming and outgoing letter with the tray and check the bank. The final rows are BEAM / RAIN. This takes 4 exchanges, exactly PAR, and would earn 2 points.

Printable materials

Print one board, one complete bank, and one copy of each challenge card. Make eleven letter slips from the active card’s starting words and tray; preserve duplicate letters. Keep the separate move-by-move answer guide covered until the attempt ends.

LR-BOARD

Two word rows and the shared tray

RowPosition 1Position 2Position 3Position 4
ROW 1____________
ROW 2____________

TRAY: ___ ___ ___. Three letters throughout. Tray order is irrelevant.

LR-BANK

Complete permitted word bank

These are the only legal words for both rows, including every intermediate state.

BAIL · BALL · BEAD · BEAM · BEAR · BELL · BELT · BOAT · BOLT · BOOM · BOOT · CAME · CANE · CARD · CASE · CAST · CAVE · COAT · COLD · CORD · COST · COVE · DEAL · DEAR · DEED · FARE · FARM · FEAR · FEAT · FEED · FINE · FIRE · FOAM · FOOD · FOOT · FORM · GAIN · GAIT · GEAR · GOAD · GOAT · GOLD · GOOD · LEAD · LEAN · LINE · LOAD · LOAN · LONE · LOVE · MAIL · MAIN · MOOD · MOON · NEED · PAID · PAIN · PEAL · PEAR · RAID · RAIN · READ · REAL · ROAD · ROAM · ROOM · SEAL · SEAT · SEED · SEEN · SOON · TAIL · TALL · TEAM · TEAR · TOAD · TOLD · TOLL · WAIL · WAIT · WALL · WARD · WARM · WOOD · WORD · WORM

LR00

Practice reservoir

START ROW 1: DEAR

START ROW 2: MAIN

TRAY: B C S

TARGET ROW 1: BEAM

TARGET ROW 2: RAIN

PAR: 4 exchanges. Maximum attempt: 6.

LR01

Letter reservoir 1

START ROW 1: COLD

START ROW 2: GOAD

TRAY: B F T

TARGET ROW 1: GOLD

TARGET ROW 2: COAT

PAR: 4 exchanges. Maximum attempt: 6.

LR02

Letter reservoir 2

START ROW 1: LOVE

START ROW 2: WAIT

TRAY: C F L

TARGET ROW 1: COVE

TARGET ROW 2: TALL

PAR: 4 exchanges. Maximum attempt: 6.

LR03

Letter reservoir 3

START ROW 1: TOLD

START ROW 2: PAIN

TRAY: A F N

TARGET ROW 1: LOAN

TARGET ROW 2: PAID

PAR: 4 exchanges. Maximum attempt: 6.

LR04

Letter reservoir 4

START ROW 1: FARE

START ROW 2: BOOM

TRAY: A C T

TARGET ROW 1: ROAM

TARGET ROW 2: BOAT

PAR: 6 exchanges. Maximum attempt: 8.

LR05

Letter reservoir 5

START ROW 1: LEAD

START ROW 2: ROAM

TRAY: M R T

TARGET ROW 1: TEAM

TARGET ROW 2: LOAD

PAR: 8 exchanges. Maximum attempt: 10.

LR06

Letter reservoir 6

START ROW 1: COLD

START ROW 2: TAIL

TRAY: A I M

TARGET ROW 1: LOAD

TARGET ROW 2: MAIL

PAR: 4 exchanges. Maximum attempt: 6.

LR07

Letter reservoir 7

START ROW 1: READ

START ROW 2: LOAN

TRAY: L S T

TARGET ROW 1: SEAL

TARGET ROW 2: ROAD

PAR: 4 exchanges. Maximum attempt: 6.

LR08

Letter reservoir 8

START ROW 1: FEAT

START ROW 2: TOLD

TRAY: L L S

TARGET ROW 1: DEAL

TARGET ROW 2: TOLL

PAR: 4 exchanges. Maximum attempt: 6.

Round & Revel. First edition, October 2026. Uses only the listed printable materials and ordinary supplies.