HOST ANSWERS / SPOILERS
October game answer guide
Solutions and checking notes for the October 13 collection. Keep these pages separate from the player materials.
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Lights at Closing
LC01
One shortest solution: B → F → G. Minimum: 3 presses. Any ordering of this switch set reaches the same target.
LC02
One shortest solution: B → F → G. Minimum: 3 presses. Any ordering of this switch set reaches the same target.
LC03
One shortest solution: C → D → E → F. Minimum: 4 presses. Any ordering of this switch set reaches the same target.
LC04
One shortest solution: B → C → E → G. Minimum: 4 presses. Any ordering of this switch set reaches the same target.
LC05
One shortest solution: C → D → E → G. Minimum: 4 presses. Any ordering of this switch set reaches the same target.
LC06
One shortest solution: B → C → D → F → G. Minimum: 5 presses. Any ordering of this switch set reaches the same target.
LC07
One shortest solution: A → B → D → E → G. Minimum: 5 presses. Any ordering of this switch set reaches the same target.
LC08
One shortest solution: A → B → C → F → G. Minimum: 5 presses. Any ordering of this switch set reaches the same target.
The Last Ferry
LF01
Minimum: 5 journeys. One shortest route:
- LEFT to RIGHT: B, P.
- RIGHT to LEFT: B.
- LEFT to RIGHT: A, B, Q.
- RIGHT to LEFT: A, B.
- LEFT to RIGHT: A, B, R, S.
LF02
Minimum: 7 journeys. One shortest route:
- LEFT to RIGHT: A, P.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, Q.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, S.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, B, R.
LF03
Minimum: 7 journeys. One shortest route:
- LEFT to RIGHT: A, Q.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, R.
- RIGHT to LEFT: A.
- LEFT to RIGHT: B, S.
- RIGHT to LEFT: B.
- LEFT to RIGHT: A, B, P.
LF04
Minimum: 7 journeys. One shortest route:
- LEFT to RIGHT: A, Q.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, S.
- RIGHT to LEFT: A.
- LEFT to RIGHT: B, P.
- RIGHT to LEFT: B.
- LEFT to RIGHT: A, B, R.
LF05
Minimum: 7 journeys. One shortest route:
- LEFT to RIGHT: A, Q.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, R.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, S.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, B, P.
LF06
Minimum: 7 journeys. One shortest route:
- LEFT to RIGHT: B, Q.
- RIGHT to LEFT: B.
- LEFT to RIGHT: B, S.
- RIGHT to LEFT: B.
- LEFT to RIGHT: A, B, P.
- RIGHT to LEFT: A, B.
- LEFT to RIGHT: A, B, R.
LF07
Minimum: 9 journeys. One shortest route:
- LEFT to RIGHT: A, B.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, P.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, Q.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, R.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, S.
LF08
Minimum: 9 journeys. One shortest route:
- LEFT to RIGHT: A, B.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, P.
- RIGHT to LEFT: A.
- LEFT to RIGHT: A, R.
- RIGHT to LEFT: B.
- LEFT to RIGHT: B, Q.
- RIGHT to LEFT: B.
- LEFT to RIGHT: B, S.
Signal Salvage
SS01
Changed positions: 3, 8. Original sequence: 1 2 0 3 2 0 3 2.
The six original sums in printed order are 6, 9, 7, 6, 1, 7. Exhaustive checking of all 252 possible two-position replacements leaves this sequence alone.
SS02
Changed positions: 7, 8. Original sequence: 2 2 0 0 1 3 1 1.
The six original sums in printed order are 6, 3, 4, 1, 6, 6. Exhaustive checking of all 252 possible two-position replacements leaves this sequence alone.
SS03
Changed positions: 1, 8. Original sequence: 2 1 2 0 2 1 2 3.
The six original sums in printed order are 7, 6, 8, 5, 6, 6. Exhaustive checking of all 252 possible two-position replacements leaves this sequence alone.
SS04
Changed positions: 1, 4. Original sequence: 1 1 1 0 0 0 2 1.
The six original sums in printed order are 5, 2, 5, 5, 3, 1. Exhaustive checking of all 252 possible two-position replacements leaves this sequence alone.
SS05
Changed positions: 6, 8. Original sequence: 3 1 0 1 1 2 2 1.
The six original sums in printed order are 3, 5, 8, 6, 4, 8. Exhaustive checking of all 252 possible two-position replacements leaves this sequence alone.
SS06
Changed positions: 3, 8. Original sequence: 0 2 3 3 0 1 3 2.
The six original sums in printed order are 8, 8, 9, 4, 8, 6. Exhaustive checking of all 252 possible two-position replacements leaves this sequence alone.
SS07
Changed positions: 3, 4. Original sequence: 1 0 3 0 2 1 1 0.
The six original sums in printed order are 3, 7, 3, 4, 3, 4. Exhaustive checking of all 252 possible two-position replacements leaves this sequence alone.
SS08
Changed positions: 1, 6. Original sequence: 0 1 1 1 2 2 3 2.
The six original sums in printed order are 8, 5, 8, 3, 7, 6. Exhaustive checking of all 252 possible two-position replacements leaves this sequence alone.
Two-Bench Workshop
TW01
Shortest completion: end of period 7. One optimal schedule:
| Job | Bench | Start | Last occupied |
|---|---|---|---|
| A | 1 | 1 | 3 |
| B | 2 | 1 | 2 |
| C | 2 | 5 | 5 |
| D | 1 | 6 | 7 |
| E | 1 | 4 | 5 |
| F | 2 | 3 | 4 |
Every earlier horizon was searched and found infeasible. Other legal schedules at the same horizon count equally.
TW02
Shortest completion: end of period 6. One optimal schedule:
| Job | Bench | Start | Last occupied |
|---|---|---|---|
| A | 1 | 1 | 2 |
| B | 1 | 3 | 4 |
| C | 2 | 1 | 1 |
| D | 1 | 5 | 6 |
| E | 2 | 3 | 4 |
| F | 2 | 5 | 6 |
Every earlier horizon was searched and found infeasible. Other legal schedules at the same horizon count equally.
TW03
Shortest completion: end of period 8. One optimal schedule:
| Job | Bench | Start | Last occupied |
|---|---|---|---|
| A | 1 | 1 | 3 |
| B | 2 | 1 | 3 |
| C | 1 | 4 | 5 |
| D | 2 | 4 | 5 |
| E | 1 | 6 | 8 |
| F | 2 | 6 | 7 |
Every earlier horizon was searched and found infeasible. Other legal schedules at the same horizon count equally.
TW04
Shortest completion: end of period 8. One optimal schedule:
| Job | Bench | Start | Last occupied |
|---|---|---|---|
| A | 1 | 1 | 2 |
| B | 1 | 3 | 3 |
| C | 1 | 4 | 6 |
| D | 2 | 1 | 1 |
| E | 2 | 4 | 6 |
| F | 1 | 7 | 8 |
Every earlier horizon was searched and found infeasible. Other legal schedules at the same horizon count equally.
TW05
Shortest completion: end of period 10. One optimal schedule:
| Job | Bench | Start | Last occupied |
|---|---|---|---|
| A | 1 | 1 | 3 |
| B | 1 | 4 | 6 |
| C | 1 | 7 | 7 |
| D | 2 | 1 | 2 |
| E | 2 | 7 | 8 |
| F | 1 | 9 | 10 |
Every earlier horizon was searched and found infeasible. Other legal schedules at the same horizon count equally.
TW06
Shortest completion: end of period 7. One optimal schedule:
| Job | Bench | Start | Last occupied |
|---|---|---|---|
| A | 1 | 1 | 1 |
| B | 1 | 2 | 3 |
| C | 2 | 2 | 3 |
| D | 1 | 4 | 4 |
| E | 2 | 4 | 6 |
| F | 1 | 7 | 7 |
Every earlier horizon was searched and found infeasible. Other legal schedules at the same horizon count equally.
TW07
Shortest completion: end of period 7. One optimal schedule:
| Job | Bench | Start | Last occupied |
|---|---|---|---|
| A | 1 | 1 | 2 |
| B | 1 | 3 | 4 |
| C | 1 | 5 | 6 |
| D | 2 | 3 | 4 |
| E | 2 | 5 | 7 |
| F | 2 | 1 | 2 |
Every earlier horizon was searched and found infeasible. Other legal schedules at the same horizon count equally.
TW08
Shortest completion: end of period 8. One optimal schedule:
| Job | Bench | Start | Last occupied |
|---|---|---|---|
| A | 1 | 1 | 2 |
| B | 1 | 3 | 4 |
| C | 2 | 1 | 3 |
| D | 1 | 5 | 5 |
| E | 1 | 6 | 8 |
| F | 2 | 4 | 5 |
Every earlier horizon was searched and found infeasible. Other legal schedules at the same horizon count equally.
Narrowway Dispatch
ND01
One complete plan: P: B → C → E → T; Q: A → D → E → T; R: S → A → C → T.
| Link | Total usage | Capacity |
|---|---|---|
| S>A | 2 | 3 |
| S>B | 0 | 2 |
| A>C | 2 | 3 |
| A>D | 2 | 3 |
| B>C | 1 | 3 |
| B>D | 0 | 2 |
| C>E | 1 | 1 |
| D>E | 2 | 2 |
| C>T | 2 | 2 |
| D>T | 0 | 2 |
| E>T | 3 | 3 |
4 complete route combinations satisfy all printed conditions. Any one of them earns 2 points.
ND02
One complete plan: P: S → A → D → E → T; Q: A → C → E → T; R: A → C → T.
| Link | Total usage | Capacity |
|---|---|---|
| S>A | 1 | 2 |
| S>B | 0 | 2 |
| A>C | 3 | 3 |
| A>D | 1 | 1 |
| B>C | 0 | 2 |
| B>D | 0 | 2 |
| C>E | 1 | 1 |
| D>E | 1 | 3 |
| C>T | 2 | 2 |
| D>T | 0 | 3 |
| E>T | 2 | 2 |
2 complete route combinations satisfy all printed conditions. Any one of them earns 2 points.
ND03
One complete plan: P: B → D → E → T; Q: S → A → C → E → T; R: B → C → T.
| Link | Total usage | Capacity |
|---|---|---|
| S>A | 1 | 1 |
| S>B | 0 | 1 |
| A>C | 1 | 1 |
| A>D | 0 | 2 |
| B>C | 2 | 2 |
| B>D | 1 | 2 |
| C>E | 1 | 1 |
| D>E | 1 | 3 |
| C>T | 2 | 2 |
| D>T | 0 | 1 |
| E>T | 2 | 3 |
2 complete route combinations satisfy all printed conditions. Any one of them earns 2 points.
ND04
One complete plan: P: B → C → E → T; Q: B → C → E → T; R: A → C → T.
| Link | Total usage | Capacity |
|---|---|---|
| S>A | 0 | 3 |
| S>B | 0 | 3 |
| A>C | 2 | 3 |
| A>D | 0 | 2 |
| B>C | 2 | 2 |
| B>D | 0 | 2 |
| C>E | 2 | 3 |
| D>E | 0 | 2 |
| C>T | 2 | 2 |
| D>T | 0 | 1 |
| E>T | 2 | 2 |
5 complete route combinations satisfy all printed conditions. Any one of them earns 2 points.
ND05
One complete plan: P: A → C → T; Q: B → C → E → T; R: A → C → E → T.
| Link | Total usage | Capacity |
|---|---|---|
| S>A | 0 | 2 |
| S>B | 0 | 1 |
| A>C | 3 | 3 |
| A>D | 0 | 1 |
| B>C | 1 | 3 |
| B>D | 0 | 2 |
| C>E | 2 | 2 |
| D>E | 0 | 2 |
| C>T | 2 | 3 |
| D>T | 0 | 3 |
| E>T | 2 | 2 |
4 complete route combinations satisfy all printed conditions. Any one of them earns 2 points.
ND06
One complete plan: P: S → A → D → T; Q: A → D → T; R: B → D → E → T.
| Link | Total usage | Capacity |
|---|---|---|
| S>A | 2 | 2 |
| S>B | 0 | 3 |
| A>C | 0 | 3 |
| A>D | 3 | 3 |
| B>C | 0 | 2 |
| B>D | 2 | 2 |
| C>E | 0 | 1 |
| D>E | 2 | 3 |
| C>T | 0 | 1 |
| D>T | 3 | 3 |
| E>T | 2 | 2 |
1 complete route combinations satisfy all printed conditions. Any one of them earns 2 points.
ND07
One complete plan: P: A → C → E → T; Q: B → C → E → T; R: B → D → T.
| Link | Total usage | Capacity |
|---|---|---|
| S>A | 0 | 3 |
| S>B | 0 | 2 |
| A>C | 1 | 2 |
| A>D | 0 | 2 |
| B>C | 2 | 3 |
| B>D | 1 | 1 |
| C>E | 3 | 3 |
| D>E | 0 | 3 |
| C>T | 0 | 3 |
| D>T | 1 | 3 |
| E>T | 3 | 3 |
2 complete route combinations satisfy all printed conditions. Any one of them earns 2 points.
ND08
One complete plan: P: A → D → T; Q: A → C → T; R: S → A → C → E → T.
| Link | Total usage | Capacity |
|---|---|---|
| S>A | 1 | 2 |
| S>B | 0 | 2 |
| A>C | 2 | 3 |
| A>D | 2 | 2 |
| B>C | 0 | 3 |
| B>D | 0 | 3 |
| C>E | 1 | 1 |
| D>E | 0 | 3 |
| C>T | 1 | 1 |
| D>T | 2 | 2 |
| E>T | 1 | 1 |
3 complete route combinations satisfy all printed conditions. Any one of them earns 2 points.
Ribbon Remnants
RR01
Unique ribbon: K K L K L L R L R.
Fragment start positions in printed order: 4, 3, 7, 1, 5. Positions are numbered from 1. There may be another valid occurrence of an individual fragment; the complete ribbon is unique.
RR02
Unique ribbon: L L R K K K L R L.
Fragment start positions in printed order: 4, 1, 6, 7, 3. Positions are numbered from 1. There may be another valid occurrence of an individual fragment; the complete ribbon is unique.
RR03
Unique ribbon: L L K K K L R R L.
Fragment start positions in printed order: 2, 7, 3, 5, 1. Positions are numbered from 1. There may be another valid occurrence of an individual fragment; the complete ribbon is unique.
RR04
Unique ribbon: L L L K R K K L R.
Fragment start positions in printed order: 5, 3, 1, 7, 6. Positions are numbered from 1. There may be another valid occurrence of an individual fragment; the complete ribbon is unique.
RR05
Unique ribbon: K L L L R K R L K.
Fragment start positions in printed order: 5, 2, 4, 1, 7. Positions are numbered from 1. There may be another valid occurrence of an individual fragment; the complete ribbon is unique.
RR06
Unique ribbon: K K L K R L R L L.
Fragment start positions in printed order: 5, 3, 7, 2, 1. Positions are numbered from 1. There may be another valid occurrence of an individual fragment; the complete ribbon is unique.
RR07
Unique ribbon: K K R L L L K L R.
Fragment start positions in printed order: 4, 7, 6, 1, 3. Positions are numbered from 1. There may be another valid occurrence of an individual fragment; the complete ribbon is unique.
RR08
Unique ribbon: K L L K R L K L R.
Fragment start positions in printed order: 7, 3, 5, 1, 4. Positions are numbered from 1. There may be another valid occurrence of an individual fragment; the complete ribbon is unique.
The Letter Reservoir
LR01
Minimum: 4 exchanges. One shortest solution:
| Move | Row | Position | New word | Tray after |
|---|---|---|---|---|
| 1 | 2 | 4 | GOAT | B D F |
| 2 | 2 | 1 | BOAT | D F G |
| 3 | 1 | 1 | GOLD | C D F |
| 4 | 2 | 1 | COAT | B D F |
Tray letters are shown alphabetically for checking; their physical order never matters.
LR02
Minimum: 4 exchanges. One shortest solution:
| Move | Row | Position | New word | Tray after |
|---|---|---|---|---|
| 1 | 1 | 1 | COVE | F L L |
| 2 | 2 | 4 | WAIL | F L T |
| 3 | 2 | 1 | TAIL | F L W |
| 4 | 2 | 3 | TALL | F I W |
Tray letters are shown alphabetically for checking; their physical order never matters.
LR03
Minimum: 4 exchanges. One shortest solution:
| Move | Row | Position | New word | Tray after |
|---|---|---|---|---|
| 1 | 1 | 3 | TOAD | F L N |
| 2 | 1 | 1 | LOAD | F N T |
| 3 | 1 | 4 | LOAN | D F T |
| 4 | 2 | 4 | PAID | F N T |
Tray letters are shown alphabetically for checking; their physical order never matters.
LR04
Minimum: 6 exchanges. One shortest solution:
| Move | Row | Position | New word | Tray after |
|---|---|---|---|---|
| 1 | 2 | 4 | BOOT | A C M |
| 2 | 1 | 4 | FARM | A C E |
| 3 | 2 | 3 | BOAT | C E O |
| 4 | 1 | 2 | FORM | A C E |
| 5 | 1 | 3 | FOAM | C E R |
| 6 | 1 | 1 | ROAM | C E F |
Tray letters are shown alphabetically for checking; their physical order never matters.
LR05
Minimum: 8 exchanges. One shortest solution:
| Move | Row | Position | New word | Tray after |
|---|---|---|---|---|
| 1 | 1 | 1 | READ | L M T |
| 2 | 1 | 4 | REAL | D M T |
| 3 | 1 | 1 | DEAL | M R T |
| 4 | 1 | 4 | DEAR | L M T |
| 5 | 1 | 1 | TEAR | D L M |
| 6 | 1 | 4 | TEAM | D L R |
| 7 | 2 | 4 | ROAD | L M R |
| 8 | 2 | 1 | LOAD | M R R |
Tray letters are shown alphabetically for checking; their physical order never matters.
LR06
Minimum: 4 exchanges. One shortest solution:
| Move | Row | Position | New word | Tray after |
|---|---|---|---|---|
| 1 | 2 | 1 | A I T | |
| 2 | 1 | 1 | TOLD | A C I |
| 3 | 1 | 3 | TOAD | C I L |
| 4 | 1 | 1 | LOAD | C I T |
Tray letters are shown alphabetically for checking; their physical order never matters.
LR07
Minimum: 4 exchanges. One shortest solution:
| Move | Row | Position | New word | Tray after |
|---|---|---|---|---|
| 1 | 1 | 4 | REAL | D S T |
| 2 | 1 | 1 | SEAL | D R T |
| 3 | 2 | 4 | LOAD | N R T |
| 4 | 2 | 1 | ROAD | L N T |
Tray letters are shown alphabetically for checking; their physical order never matters.
LR08
Minimum: 4 exchanges. One shortest solution:
| Move | Row | Position | New word | Tray after |
|---|---|---|---|---|
| 1 | 1 | 1 | SEAT | F L L |
| 2 | 1 | 4 | SEAL | F L T |
| 3 | 2 | 4 | TOLL | D F T |
| 4 | 1 | 1 | DEAL | F S T |
Tray letters are shown alphabetically for checking; their physical order never matters.
Balance Bureau
BB01
Unique weights: A=1, B=5, C=3, D=6.
| Record | Left total | Relation | Right total |
|---|---|---|---|
| 1 | 10 | < | 11 |
| 2 | 7 | = | 7 |
| 3 | 6 | = | 6 |
| 4 | 6 | = | 6 |
All 2,401 allowed A/B/C/D tuples were checked. This is the only tuple satisfying every record.
BB02
Unique weights: A=2, B=2, C=6, D=2.
| Record | Left total | Relation | Right total |
|---|---|---|---|
| 1 | 8 | = | 8 |
| 2 | 6 | = | 6 |
| 3 | 10 | > | 9 |
| 4 | 4 | = | 4 |
All 2,401 allowed A/B/C/D tuples were checked. This is the only tuple satisfying every record.
BB03
Unique weights: A=3, B=5, C=5, D=1.
| Record | Left total | Relation | Right total |
|---|---|---|---|
| 1 | 5 | = | 5 |
| 2 | 5 | = | 5 |
| 3 | 8 | = | 8 |
| 4 | 10 | < | 14 |
All 2,401 allowed A/B/C/D tuples were checked. This is the only tuple satisfying every record.
BB04
Unique weights: A=6, B=2, C=3, D=6.
| Record | Left total | Relation | Right total |
|---|---|---|---|
| 1 | 8 | = | 8 |
| 2 | 5 | < | 6 |
| 3 | 12 | = | 12 |
| 4 | 6 | = | 6 |
| 5 | 8 | = | 8 |
All 2,401 allowed A/B/C/D tuples were checked. This is the only tuple satisfying every record.
BB05
Unique weights: A=4, B=3, C=1, D=5.
| Record | Left total | Relation | Right total |
|---|---|---|---|
| 1 | 5 | = | 5 |
| 2 | 8 | = | 8 |
| 3 | 9 | < | 10 |
| 4 | 7 | > | 6 |
| 5 | 9 | = | 9 |
All 2,401 allowed A/B/C/D tuples were checked. This is the only tuple satisfying every record.
BB06
Unique weights: A=3, B=2, C=2, D=5.
| Record | Left total | Relation | Right total |
|---|---|---|---|
| 1 | 5 | > | 4 |
| 2 | 12 | = | 12 |
| 3 | 7 | = | 7 |
| 4 | 6 | = | 6 |
All 2,401 allowed A/B/C/D tuples were checked. This is the only tuple satisfying every record.
BB07
Unique weights: A=7, B=7, C=4, D=2.
| Record | Left total | Relation | Right total |
|---|---|---|---|
| 1 | 14 | = | 14 |
| 2 | 9 | = | 9 |
| 3 | 14 | < | 15 |
| 4 | 8 | < | 11 |
All 2,401 allowed A/B/C/D tuples were checked. This is the only tuple satisfying every record.
BB08
Unique weights: A=6, B=2, C=5, D=2.
| Record | Left total | Relation | Right total |
|---|---|---|---|
| 1 | 12 | = | 12 |
| 2 | 4 | < | 5 |
| 3 | 9 | = | 9 |
| 4 | 8 | = | 8 |
All 2,401 allowed A/B/C/D tuples were checked. This is the only tuple satisfying every record.
Two Windows
TW01
Target: Alder. Report A permits Alder, Birch, Gorse, Hazel; report B permits Alder, Cedar, Elm. Their only common candidate is Alder.
TW02
Target: Alder. Report A permits Alder, Gorse; report B permits Alder, Cedar, Hazel. Their only common candidate is Alder.
TW03
Target: Alder. Report A permits Alder, Hazel; report B permits Alder, Cedar, Gorse. Their only common candidate is Alder.
TW04
Target: Birch. Report A permits Alder, Birch, Gorse, Hazel; report B permits Birch, Dahlia. Their only common candidate is Birch.
TW05
Target: Birch. Report A permits Birch, Dahlia, Hazel; report B permits Birch, Gorse. Their only common candidate is Birch.
TW06
Target: Birch. Report A permits Birch, Dahlia, Gorse; report B permits Birch, Hazel. Their only common candidate is Birch.
TW07
Target: Cedar. Report A permits Cedar, Elm; report B permits Alder, Cedar, Hazel. Their only common candidate is Cedar.
TW08
Target: Cedar. Report A permits Cedar, Elm, Fern; report B permits Alder, Cedar, Gorse. Their only common candidate is Cedar.
TW09
Target: Dahlia. Report A permits Birch, Dahlia, Gorse; report B permits Dahlia, Fern. Their only common candidate is Dahlia.
TW10
Target: Elm. Report A permits Elm, Fern; report B permits Alder, Cedar, Elm. Their only common candidate is Elm.
TW11
Target: Elm. Report A permits Cedar, Elm; report B permits Elm, Fern. Their only common candidate is Elm.
TW12
Target: Fern. Report A permits Elm, Fern; report B permits Fern, Hazel. Their only common candidate is Fern.
TW13
Target: Fern. Report A permits Cedar, Elm, Fern; report B permits Dahlia, Fern. Their only common candidate is Fern.
TW14
Target: Gorse. Report A permits Alder, Gorse; report B permits Birch, Gorse. Their only common candidate is Gorse.
TW15
Target: Gorse. Report A permits Birch, Dahlia, Gorse; report B permits Alder, Cedar, Gorse. Their only common candidate is Gorse.
TW16
Target: Hazel. Report A permits Alder, Birch, Gorse, Hazel; report B permits Fern, Hazel. Their only common candidate is Hazel.
TW17
Target: Hazel. Report A permits Birch, Dahlia, Hazel; report B permits Alder, Cedar, Hazel. Their only common candidate is Hazel.
TW18
Target: Hazel. Report A permits Alder, Hazel; report B permits Birch, Hazel. Their only common candidate is Hazel.
The Beat Between
BT01
One working choice: A phase 1, B phase 3, C phase 6. Other choices may also work. Target: 0 / 1 / 0 / 2 / 0 / 0 / 2 / 1.
BT02
One working choice: A phase 0, B phase 2, C phase 5. Other choices may also work. Target: 2 / 0 / 1 / 0 / 2 / 1 / 0 / 0.
BT03
One working choice: A phase 2, B phase 0, C phase 4. Other choices may also work. Target: 1 / 0 / 1 / 2 / 1 / 0 / 2 / 0.
BT04
One working choice: A phase 3, B phase 6, C phase 1. Other choices may also work. Target: 1 / 1 / 2 / 1 / 0 / 1 / 1 / 0.
BT05
One working choice: A phase 4, B phase 1, C phase 7. Other choices may also work. Target: 0 / 1 / 1 / 1 / 1 / 3 / 0 / 1.
BT06
One working choice: A phase 5, B phase 2, C phase 0. Other choices may also work. Target: 2 / 0 / 2 / 1 / 0 / 1 / 1 / 1.
Teach the Exception
TE-R01
IN examples: 05, 06, 07, 08, 13, 14, 15, 16. OUT examples: 01, 02, 03, 04, 09, 10, 11, 12.
TE-R02
IN examples: 03, 04, 07, 08, 11, 12, 15, 16. OUT examples: 01, 02, 05, 06, 09, 10, 13, 14.
TE-R03
IN examples: 05, 06, 07, 08. OUT examples: 01, 02, 03, 04, 09, 10, 11, 12, 13, 14, 15, 16.
TE-R04
IN examples: 02, 04, 06, 08, 09, 10, 11, 12, 13, 14, 15, 16. OUT examples: 01, 03, 05, 07.
TE-R05
IN examples: 03, 04, 05, 06, 11, 12, 13, 14. OUT examples: 01, 02, 07, 08, 09, 10, 15, 16.
TE-R06
IN examples: 01, 03, 05, 07. OUT examples: 02, 04, 06, 08, 09, 10, 11, 12, 13, 14, 15, 16.
The Unlikely Appendix
UA01
A paper tab showing which puddle supplied water for testing an umbrella.
UA02
A rack where spare keys hang beside drawings of their matching doors.
UA03
A wooden spoon used to point at orders during the cafĂ©’s silent hour.
UA04
A promise to refill the next lantern after borrowing someone else’s light.
UA05
A set of tiny cards for marking the day’s weather inside a diary.
UA06
A meal served on separate steps while the dining room floor is drying.
UA07
Three neighbours who judge flower boxes from the opposite side of the street.
UA08
A reusable band marking tins that must be returned before the weekend.
UA09
A padded basket holding loose clock parts in the order they were removed.
UA10
A shallow tray where folded sheets wait before their covers are attached.
UA11
The brief rush of customers reclaiming hats when the last ferry arrives.
UA12
The moment stage lamps return after the first complete rehearsal in darkness.
UA13
A bent wooden marker showing where one gardener’s planting row pauses temporarily.
UA14
A card confirming that a household has cleared access to its attic hatch.
UA15
A serving plate with labels showing which biscuits contain each listed ingredient.
UA16
The final public reading of found items before they enter long term storage.
Open Secret Exchange
OS1-A
Requested answers: B1 = amber bell; B2 = linen flag; C3 = blue ribbon. One point per correct requested value.
OS1-B
Requested answers: C1 = wooden wheel; C2 = glass bead; D3 = stone cup. One point per correct requested value.
OS1-C
Requested answers: A3 = velvet spool; D1 = copper key; D2 = green pennant. One point per correct requested value.
OS1-D
Requested answers: A1 = paper bridge; A2 = brass button; B3 = silver comb. One point per correct requested value.
OS2-A
Requested answers: B1 = pebble crown; B2 = woollen map; C3 = silk leaf. One point per correct requested value.
OS2-B
Requested answers: C1 = clay whistle; C2 = marble boat; D3 = leather star. One point per correct requested value.
OS2-C
Requested answers: A3 = cotton kite; D1 = oak lantern; D2 = chalk flower. One point per correct requested value.
OS2-D
Requested answers: A1 = willow basket; A2 = tin feather; B3 = reed ladder. One point per correct requested value.
OS-ROUTE
One possible all-complete trading sequence for either market: Turn 1: A exchanges A3 for C3 with C. Turn 2: B exchanges B3 for D3 with D. Turn 3: C exchanges C1 for D1 with D. Turn 4: D exchanges C1 for A1 with A. Turn 5: B exchanges B1 for C1 with A. Turn 6: C exchanges C2 for B2 with B. Turn 7: D exchanges D2 for A2 with A. Turn 8: A exchanges D2 for B2 with C. This is a demonstration of feasibility, not required play. Several exchanges broker records learned earlier.